Game Concepts: Lights Out

The game consists of a 5 by 5 grid of lights. When the game starts, a random number or a stored pattern of these lights is switched on. Pressing any of the lights will toggle it and the four adjacent lights. The goal of the puzzle is to switch all the lights off, preferably in as few button presses as possible. (Wikipedia)

This is the description of the gameplay of the 1995 Tiger Toys device that gave the concept its probably best known name, Lights Out. But the idea is far older, and there are many variants to the rules. Besides the standalone implementations, the concept has also been used as a minigame in Nibbly'96.

Lights Out for Windows
Button Madness
Button Madness
Confuse
Confuse
Gem Mania
Gem Mania
Invert
Invert
Lights Off!
Lights Off!
Shoot Star
Shoot Star
ClickOff32
ClickOff32
Ecstasy
Ecstasy