[WormWorld Screenshot]

WormWorld

WormWorld was Kevin Ng's first game. It has some similarities with Lemmings. It could also be seen as a crash course for the essence of programming.

There is this worm. Like the Lemmings, it just moves along till it meets an obstacle, then it reverses. It can die by falling from too high a place, or by falling on spikes. It should reach the exit, represented here by a yellow pipe. A new element is the cyan block which it will push one square every time it hits it.

The worm can only be manipulated by putting commands in its way. There are three commands available, sometimes in limited numbers, and a command is deleted as it is executed. Commands are not subject to gravity, they can be positioned in thin air. Stop acts like an obstacle, making the worm reverse its direction. Bridge will cause it to build a bridge, crossing a gap. Reverse gravity will do exactly that.

WormWorld was remade in QBasic, with some improvements, by Arnab Bose in 2001.


Steckbrief

  • Author: Kevin Ng
  • Year: 1993
  • Country of Origin: UK
  • Needs: BWCC.DLL

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