[Rhapsody: A King Kong Battle Screenshot]

Rhapsody: A King Kong Battle

Why Rhapsody? Honestly, I have no idea. Maybe it's a case of Canis a non canendo. Regardless of the mysterious name, Rhapsody is a very weird and funny game that reminds me of the classic artillery games.

It is a two player game, two player only. It would be pointless to have the computer take one part, it would necessarily be too good. But there's no problem in playing it against yourself. The playing field is a top-down scene liberally strewn with buildings. Each player has a King Kong figure to program. Goal is to catch the other player's King Kong.

Programming is done by entering a direction (N, S, E, W) and the length in pixels the King Kong is supposed to walk into the text field. As soon as the char bounces against an obstacle or finishes its route, it returns to its original position. If it bounces into the other King Kong, you have won this round.

The game has a few nifty details. Not only do the buildings throw impressive shadows, they can overlap the player sprites. See just one gorilla in the screenshot above? Look again. The second, brown one, is halfway behind the top second factory from the right.

Steckbrief

  • Author: Jeffrey R. Marken
  • Year: 1993
  • Country of Origin: USA

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