Rhapsody: A King Kong Battle
Why Rhapsody? Honestly, I have no idea. Maybe it's a case of
Canis a non canendo. Regardless of the mysterious name,
Rhapsody is a very weird and funny game that reminds me of the
classic artillery
games.
It is a two player game, two player only. It would be pointless
to have the computer take one part, it would necessarily be too good.
But there's no problem in playing it against yourself. The playing
field is a top-down scene liberally strewn with buildings. Each
player has a King Kong figure to program. Goal is to catch the
other player's King Kong.
Programming is done by entering a direction (N, S, E, W) and
the length in pixels the King Kong is supposed to walk into the
text field. As soon as the char bounces against an obstacle or
finishes its route, it returns to its original position. If it
bounces into the other King Kong, you have won this round.
The game has a few nifty details. Not only do the buildings
throw impressive shadows, they can overlap the player sprites.
See just one gorilla in the screenshot above? Look again. The
second, brown one, is halfway behind the top second factory from
the right.
Steckbrief
- Author: Jeffrey R. Marken
- Year: 1993
- Country of Origin:
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