[Lander 1.1 Screenshot]

Lander 1.1

George Moromisato's games usually deal with astronomy or space travel in one way or other. Here is his take on the old classic, Lunar Lander. His implementation of has a few oddities:

  • While in most other implementations you can tip your module sideways for horizontal movement, here you have seperate engines.
  • While the game starts in a window that takes up about half of the screen, you have to maximize it to play, no matter what your screen resolution is.
  • The game won't run on Pentium or higher computers. The gravity won't work, the shuttle will not move. I don't know if it's a question of architecture or CPU speed.

Steckbrief

  • Author: George Moromisato
  • Year: 1990
  • Country of Origin: USA

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