Mobile Rage
This was a cooperation between Martin Gunnarsson of Snarl-up
Software (Ineptris) and
Technological Dimensions.
It never got past beta stage. It has no sounds, runs in VGA only and
supports no 3D accelerators, but it shows what a game Mobile Rage
might have been.
From the Readme:
Mobile Rage is set in the future. There's been a huge
nuclear war (World War III) that completely ruined
everything
almost. Some people survived the war though, and lots
of them live in clans. That gives them a bigger chance to protect
their territory, property and resources against other clans, and
outlaws. Wars between the clans are quite common, but sometimes it's
better to solve conflicts in a peaceful way. A peaceful way nowadays
means a duel, and we're not talking about no gunfights here. No no,
we're talking about racing! Racing with heavily armed cars. Almost all
clans have their own champion, a highly respected roadwarrior who has
won lots of duels through the years. Money has no value these days.
Why would you want a piece of metal or paper? You can't eat it. You
can't run a car on it. It's useless. If you need a new machinegun you
trade it against
well, maybe a carburetor and some barrels of
gas.
Steckbrief
- Developer: Technological Dimensions
- Year: 1998
- Country of Origin:
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