[Howitzer 0.95 Screenshot]

Howitzer 0.95

In 1993 there was hardly a commercial game that even supported SVGA, but Randall Spangler's Howitzer ran in 800×600 (the largest resolution with 256 colors on a 512kB card) by default. Unlike Michiel Ouwehand's Tetris Pro, it did not actually require SVGA, it could run on a standard 256kB VGA card at 640×400 (which, though not a regular VGA mode, is the highest resolution at 256 colors possible on such a card).

As far as I know, the version 0.95 that you can download here is the last Randall Spangler ever released.


Steckbrief

  • Concept: Artillery
  • Author: Randall Spangler
  • Year: 1993
  • Country of Origin: USA

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