[Gemma Screenshot]

Gemma

The two players start in the two top corners. They have to get to the diagonally opposed corners. From their home tiles, they may move in the direction they want. Once off, however, they may move only in one of the three directions the arrows of the tile their opponent is on point. The main strategy, therefore, is to move to a tile that allows the opponent only inconvenient moves. In this, the game is similar to the concept of MaxIt.

Steckbrief

  • Developer: Spaceways
  • Year: 1993
  • Country of Origin: USA

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