GJID 2.0
This is basically Sokoban, but with
two differences. First, the idea here is that you dispose of the crates,
once you push them onto one of the tiles marked with an X, they are gone.
Second, there are tiles that can be passed in one direction only.
The graphics are 4-color throughout, hence they work well in CGA.
On an EGA or VGA display, the levels will alternate between four color
settings. You can change this at any time by pressing F3.
GJID goes back to 1989. In 1990, it was first published in the
Houston Software Library. The version you can download here is from
1992, re-released on occasion of the release of
Hi-Q, but seems to
have only a few minor improvements most of which are not specified.
Steckbrief
- Concept: Sokoban
- Author: John Remyn
- Year: 1992
- Country of Origin:
Download
|