[Amotrix Screenshot]

Amotrix

From the Doc:

This game was originally written around 1992. I just recompiled it using my AMCAF Extension and changed some music and sound routines and a few other things. There are still the same old bugs in it like in 1992, but now it works on every Amiga. I also added the possibility of using any ProTracker module as ingame music.

This is another Tetris variation with some more ideas. First there is a new object: a drop which fills five free fields in the playfield using a special algorithm.

Then there is an energy bar, which you can increase by pulling the stick down and decrement by pressing the joystick up. What does this mean? If you press your joystick down, the falling speed of the object will is increased and fill the energy bar. If you have enough energy left, you can stop the object by pushing the joy up. This can be very useful in higher levels.

Finally, if you get a line in the two player mode the opponent loses a field (wicked, isn't it?).

Another game by Chris Hodges is Tubes.

Steckbrief

  • Author: Chris Hodges
  • Year: 1997
  • Country of Origin: Germany

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